Ever applied a fillet at .23" instead of the required .25" just to have it complete? Had wonky fillets across the parting line? Wondered how to blend complex shapes into each other? This presentation will discuss techniques that will allow … [Read more...]
SolidWorks World 2012 – Gaming the System
This year's presentation is an exploration of unexpected and devious tricks for editing SolidWorks models, reorganizing history, and reverse Engineering from scans/imported models. Attendees will leave with some really useful techniques … [Read more...]
Fox Valley ASME – 3D Scanning Short Course
3D scanning technology has become a popular tool throughout many industries for use in quality control and reverse engineering projects. The geometry of a scanned part, known as a " point cloud " can be surfaced, smoothed, and input into … [Read more...]
SolidWorks World 2011 – Radical Workarounds
Shell, Draft, and Fillet are entirely reliant on the faces of the model they are applied to. This presentation discusses how those features think and why they sometimes deliver surprising results (or no results at all). It discusses how … [Read more...]
SolidWorks World 2008 – You Got A Problem With That?
Issues were submitted by users. Phil Sluder and Ed Eaton teamed up to provide answers, often from different perspectives. Topics covered: Modeling techniques to drastically improve performance on parts with large patterns, complex … [Read more...]
SolidWorks World 2007 – Curvy Stuff VI
Every year I try to discuss issues that came up in my design work the previous year that are not covered by any other available materials (either mine or from others). The main issues I ran into this year with customers and coworkers … [Read more...]
SolidWorks World 2006 – Curvy Stuff V Part II
Inspiration: The majority of any audience at SolidWorks World are Engineers. Over and over again, Engineers would approach me (an Industrial Designer) and share stories of their frustration with working with Industrial Designers. I, … [Read more...]
SolidWorks World 2006 – Curvy Stuff V Part I
Inspiration: The majority of any audience at SolidWorks World are Engineers. Over and over again, Engineers would approach me (an Industrial Designer) and share stories of their frustration with working with Industrial Designers. I, … [Read more...]
SolidWorks World 2005 – Curvy Stuff 301
Inspiration: Each year's 'Curvy Stuff' presentations are inspired by the biggest issue I ran into with SolidWorks the previous year as the DiMonte Group worked with our clients to achieve their design goal. One thing that disturbed me was … [Read more...]
SolidWorks World 2005 – Surfacing For Blockheads
Inspiration: After giving a 'Curvy Stuff' presentation, Engineers would approach me and say "great presentation, though I will never use any of it because all I design is 'blocky" parts'". The majority of any audience at SolidWorks World … [Read more...]